Hasbro B8571 Nerf Blaster Zombie Ner Doomlands The Judge, Yellow/Black, Standard

£9.9
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Hasbro B8571 Nerf Blaster Zombie Ner Doomlands The Judge, Yellow/Black, Standard

Hasbro B8571 Nerf Blaster Zombie Ner Doomlands The Judge, Yellow/Black, Standard

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Riot, you made a mistake with making this Shotgun objectively overpowered. I do have a couple of solutions for this that I know you can do for the next patch. You can just reduce the damage of the Judge straight-up, either by damage values or reducing the fire rate. You can also reduce the number of pellets it has now, like from 12 to 10 or 9. You can also reduce the distance at which the rounds are effective ( personally think this is a better idea ), because it shreds at too long of a distance. For instance, damage dropoff starts at 8m, and then up to 15m the damage of the weapon is reduced, and even more so up until 25m. Context: We want players to be able to play with either of these options without feeling one gives better clarity than the other Killjoy’s Nanoswarm has been a terror to play against. It’s meant to be a strong stalling and post plant tool—but we feel it’s currently dealing far too much damage and players aren’t able to engage in the desired counterplay.

The Judge (Nerf) | Nerf Wiki | Fandom

These features take effect from agent select to game end. We also added an option to hide + auto-reject friend requests.Our hope is to increase counterplay on Barrier and reduce the strength of the wall during reactive use. Killjoy’s Nanoswarm has been a terror to play against. It’s meant to be a strong stalling and post plant tool—but we feel it’s currently dealing far too much damage and players aren’t able to engage in the desired counterplay. Turret

judge needs a hot damage nerf : r/VALORANT - Reddit judge needs a hot damage nerf : r/VALORANT - Reddit

Observers can change which teams outline are visible (defaults: H - All, J - Friendly to spectated player, K - Enemies of spectates players, L - None) The remake vote will last for the duration of the buy phase, if the vote is not passed by the end of buy phase it will expireThis patch’s other major nerf was aimed at shotguns, which now cause less aimpunch — or flinching — to enemies you shoot them in the head. On top of that, their tagging is also less effective from further away, meaning that getting hit by one shotgun pellet will no longer slow you to a crawl from halfway across the map. This should slightly reduce the power of Slow Orb and increase intentionality. Right now, slow orb unintentionally covers a lot more ground than it should be if aimed properly. If the vote is successfully passed and the game is remade, all players who voted do not receive any XP or MMR adjustments for the match. The match will also not show up in match history. All disconnected players not part of the vote will take a full MMR loss for the game, and receive a leaver penalty equivalent to disconnecting from a full match.

the Judge still god after Patch 3.0 nerfs? Valorbuff - Is the Judge still god after Patch 3.0 nerfs?

Server hit VFX confirms will now spawn at the location of the hit on the character and stay attached to that position (previously, it spawned at the game space location and stayed there) Note: These are not all the potential Breach changes we want to do, but as part of our ease-in, intentional-balance philosophy, we want to be measured. Stay tuned for more...potentially.) FlashpointThe Judge is one of the five modern multi-fire blasters capable of firing more than two darts at a time, the others being the SledgeFire, the Mediator Barrel, the Trilogy DS-15, and the ShellStrike DS-6. If the vote is successfully passed and the game is remade, all players who voted do not receive any XP or MMR adjustments for the match. The match will also not show up in match history. All disconnected players not part of the vote will take a full MMR loss for the game, and receive a leaver penalty equivalent to disconnecting from a full match.. Sage might be the most-nerfed character in all of Valorant so far, but this time around Riot appears to be taking the kitchen-sink approach to reducing her power. Sage now only heals for 60 health instead of 100, and when she heals herself, the healing comes out half as fast. On top of that, her Slow Orb is also now 30% smaller. But Sage’s changes weren’t all nerfs, as her wall now has more health if it stands longer. The wall now starts at 400 health, but after three seconds grows to 800 health. This is mainly targeted towards Viper’s Pit, and should help reduce some of the unintentional collateral damage she can cause to her team, while also opening new strategies for playing around her ult as a team. Valorant’s newest patch is here and this time around there are tons of changes for players to get used to. The biggest changes is likely the nerf to Sage, but shotguns are getting a similarly-sized nerf as well. Other changes this patch include the first ever balance update for Killjoy, and tons of great new updates to the game’s Observer mode and even adds an anonymous feature for streamers.

Nerf blasters | Foam Blasters | Nerf toys | Argos Nerf blasters | Foam Blasters | Nerf toys | Argos

Several factors, including the original price, functionality and playability, and length of time on the market can have a drastic effect on aftermarket desirability,” says Zahn. There’s also a growing customizer and modifier user group who seek out older models because of their unique ability to be tweaked. “The market availability of functioning, original, unaltered pieces is shrinking every year,” he adds, “and that’s driving prices up as demand increases.” Translation: If you’ve got any of them stashed away, now might be a good time to unload. Fixed a bug where if both teams try to call a surrender vote, the team who called it second wouldn’t get the option to vote Goal is to bring the Vandal in closer competition with the Phantom. We believe these weapons aren’t that far off in competition and hope these changes will do that. Hit Impact VFX Update Goal is to bring the Vandal in closer competition with the Phantom. We believe these weapons aren’t that far off in competition and hope these changes will do that. If one dart is loaded into a chamber, it will be fired at a greater velocity than if all three darts were loaded.

AGENT UPDATES

Popular opinion, the Judge is MAD BROKEN. Everyone that goes against a Judge knows the frustration of being obliterated by an easy-to-use shotgun. I know the reasons why and how to fix it ( probably y'all know this already ), but hear me out. An additional client-predicted small spark VFX now spawns immediately at the game space location of a hit



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